A Square Meal: ‘Insert Disk 02’ by Game Genie Sokolov

Originally Posted on the ChipWIN Blog on February 12th, 2019
Edited by Adam Seats.

Since the beginning, humanity has had some epic arguments about just the most important, finest and serious topics: why are we here? Good or evil? Should the pizza be topped with pineapple? And of course: does Sega really do what NintenDoesn’t? Well, I won’t intend nor dare to give an answer to any of the previously mentioned questions (especially to the last one); but if you are up for some quality FM Chiptune, today’s article is going to completely blow your mind.

From all the options we have to listen and appreciate chiptune nowadays, it’s always nice to find some first-rate music made specifically to be played on a Sega Genesis. That’s why when I knew that there was a Montreal artist who makes it, I got myself ready for an incredible experience. Of course I’m talking about Game Genie Sokolov. Maybe you remember GG Sokolov’s tremendous work from ‘Chiptunes = WIN Vol. 5’, ‘Deskpop & ChipWIN’ or ‘FM: Possible 2‘; but this time we’ll talk about this new and super awe-inspiring album: ‘Insert Disk 02’ released through the French Canadian netlabel Lisbon Lux Records. So let’s take a look over it… Sega style!

Continue reading “A Square Meal: ‘Insert Disk 02’ by Game Genie Sokolov”

A Square Meal: ‘Silly Snake’s Soccer Blast’ by City Guys

Originally Posted on the ChipWIN Blog on February 18th, 2019.
Edited by Erin Hood.

Nostalgia – just reading (or writing) that word can induce a trance because of the semantic satiation. Like it or not, those nine letters have become part of how the world views chiptune and some other musical genres, especially in recent years. Putting aside if there is or is not truth in those words, today I’d like to take a slice of that cake. While the excessive romanticization of the 80s & 90s games, sometimes, verges on the cliché; City Guys break the line between the ideal good and the actual good with a bright and vibrant album that is a delight not only for the VGM lovers but also for anyone who enjoys music. So let’s take a look over ‘Silly Snake 2: Silly Snake’s Soccer Blast’ by City Guys, released through Pterodactyl Squad.

Continue reading “A Square Meal: ‘Silly Snake’s Soccer Blast’ by City Guys”

A Square Meal: ‘High Flyer’ by Karl Brueggeman

Originally Posted on the ChipWIN Blog on March 14th, 2019.
Edited by Aydan Scott.

About a year ago, the way I see, listen, and even make chiptune changed completely thanks to a brilliant album filled with funky rhythms and bright harmonies in a way I’d never imagined possible. So, when I discovered the songs were made using a huge range of techniques involving FM Synthesis and decided to delve into it, a whole new world of possibilities opened up to me. I discovered new sounds and styles; nearly infinite possibilities to express oneself through a limited sound chip.

A few months later, and with a musical phrase stuck in my head after clicking a link posted by President Hoodie, I realized the contrasting and flexible nature of FM chipmusic. All the credit for this epiphany of mine goes to a single person, whose fresh way of making music really stuck with me: Karl Brueggemann. Today, I want to talk about the album that made me realize just how cool FM Synthesis could be. So let’s take a look at ‘High Flyer’ by Karl Brueggemann, released through Super Marcato Bros.

Continue reading “A Square Meal: ‘High Flyer’ by Karl Brueggeman”

A Square Meal: The SOUNDSHOCK Series

Originally Posted on the ChipWIN Blog on November 12th, 2019.
Edited by Wayne Manselle.

Beyond all the glamour and pageantry of the blips & blops, a misunderstood way of making chip music has grown and bloomed away from the spotlight of the scene – yes I’m talking about FM Synthesis. Of course, this is not a complaint, as we say in Spanish: “para gustos los colores”. The point is that, most of the time, a lot of cool things happen under the surface, things that are worth talking about and, from time to time, seem to be buried in the huge mass of crunchy sounds. The album series I’m covering today is not that. I can even say that it’s well known by everyone nowadays, precisely because the intention was –and still is– to direct your attention to the music and techniques used by those incredible musicians. Today I want to go back to one of the greatest compilation series centered on the FM side of the Micro Music, Demoscene, and Chiptune. Apt for newcomers and veterans, it will make you move and ignite the fires of love and interest in this particular approach to chip musicin your soul – hoping the inferno grows so big that it encourages you to search for new music or even make your own. So let’s take a look over the ‘SOUNDSHOCK’ Series by Ubiktune.

Continue reading “A Square Meal: The SOUNDSHOCK Series”

En síntesis: tempo y grooves en DefleMask

Uno de los parámetros básicos que causan más conflicto al momento de iniciarse en el uso de DefleMask es el de la configuración de tempo. Aunque algunos podrían pensar que es un asunto de sentido común, la realidad es que tiene matices un tanto esotéricos; o en un primer momento así pareciera. Aunque el manual ofrece una explicación, esta profundiza poco en el ajuste preciso de esta función. Hoy compartiré lo que sé al respecto para que puedas comprender un poco mejor esta característica. Claro está que siempre se puede hacer un uso más sofisticado mediante la aplicación combinada de técnicas (como el uso de los comandos 9 y D); pero hoy nos centraremos en lo básico.  ¡Vamos a ello!

Continue reading “En síntesis: tempo y grooves en DefleMask”